The sorcerer is the class that deals a lot of damage but it has to be played carefully because it has low hp and it can die very fast. Usually pro players name the sorcerer DPS, translated meaning damage-per-second. This means that the sorcerer gives a lot of damage right when he finished casting and that his spells are not DOTS (damage over time). When he hits you, you can see your hp dropping right in that moment, the effect does not occur over time.

This mage class is based on basic attributes, most of the skills being on the fire/ice attribute. There are also some skills using earth and wind attribute but those skills are less in number. Being a good sorcerer doesn't mean only to deal great damage, it means to know when to hit and what to do to stay alive. You have to learn to control your damage, because if you deal too much you will overagro. For example, when you are in a Boss Dungeon and you are at the final step of killing the boss, if you deal too much damage, the tank in your party will not be able to keep the raid on him and if he jumps on you, you`ll be dead in 2 seconds because you have weak defense and huge attack.
